A downloadable tool

Buy Now$2.00 USD or more

A small system which utilizes the user's input to "fill" up a text object. Once the object is filled up it sends a signal which the user can use as he sees fit.

We use this system to allow the player to skip cutscenes in our games.

Contains clean, organized, and well commented code and a video guide with explanations.

11 min video explaining the code

Terms of use

Summary: this code system can be used by you in commercial products but you are not allowed to share the code or parts of the code with others.

Details:

• This code system can be used in commercial products.

• You are not allowed to resell this code system as is, nor with modifications (reselling this system, or adding features to it and reselling it, using this code or parts of the code to make another system and reselling that, is not allowed).

• The code of this system is non-transferable, it is yours only (you are not allowed to send this code to others, publish it online somewhere, or send the Construct project containing this code or parts of this code to others).

• Crediting us if you use this system in any product is not required whatsoever but deeply appreciated.

Feel free to contact us for any questions.

Purchase

Buy Now$2.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

Hold input to skip cutscene.c3p 169 kB

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