A downloadable code system

Buy Now$8.00 USD or more

An RPG-like inventory system for the Construct 3 game engine. Organized and fully commented, optimized, modular, no plugins.

We use this system in our own games ^^ if some C3 update breaks it, we'll fix it.

Systems included:

  • Looting
  • Context menu
  • Item splitting
  • Item drop
  • Tooltip
  • Dynamic mouse cursor
  • Save and load

View the full 1 hour video guide explaining the system:


Terms of use

Summary: the Inventory System's code can be used by you in commercial products but you are not allowed to share the code or parts of the code with others.

Details:

  • This Inventory System can be used in commercial products.
  • You are not allowed to resell this Inventory System as is, nor with modifications (reselling this system, or adding crafting to it and reselling it, using this code or parts of the code to make another system and reselling that, is not allowed).
  • The code of this system is non-transferable, it's yours only (you are not allowed to send this code to others, publish it online somewhere, or send the Construct project containing this code or parts of this code to others).
  • Some of the assets used in this Inventory System are CC0, others were bought by us, should you wish to use them in your own game/product you'll have to purchase the licenses yourself from the respective creators.
  • Crediting us if you use this system in any product is not required whatsoever but appreciated.

Feel free to contact us for any questions.

JeFawk's Spaghettorium
StatusReleased
CategoryTool
Publisher
AuthorJeFawk
GenreRole Playing
Made withConstruct
Tagsconstruct-3, inventory, sourcecode, Project template
Average sessionAbout an hour
LanguagesEnglish
LinksPatreon, Support, YouTube, YouTube

Purchase

Buy Now$8.00 USD or more

In order to download this code system you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:

Inventory System 1.0.zip 2 MB

Leave a comment

Log in with itch.io to leave a comment.